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    <td colspan="3" class="greenblack" style="font-size:medium;">Biomemory</td>
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<tr>
    <td rowspan="2" class="greenblack" align="center">&nbsp;</td>
    <td class="greenblack" align="center">Body Cost</td>
    <td class="greenblack" align="center">Price</td>

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<tr>
    <td align="center">Mps / 1000</td>
    <td align="center">Mps * 100</td>

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<tr>
    <td class="greenblack" align="center" valign="top">Notes:</td>
    <td colspan="2">
Biomemory uses specially engineered nerve tissue grafted onto the surface of the users brain to form specialized memory clusters.  These clusters are typical used to hold additional computer data, although they can in actuality store any information, including the user's own memories.
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<P class="post">&gt;&gt;&gt;&gt;&gt;[ There have been some reports about these things having trouble interfacing with high tech devices, especially C<sup>2</sup> decks.  Plus no one has ever said where they get the tissue samples from.  Buyer beware chummers. ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-DocChop (11:12:59/01-02-62)</P>


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<table cellspacing="0" cellpadding="5" border="0" style="font-size:x-small;">
<tr>
    <td colspan="3" class="greenblack" style="font-size:medium;">Boost Gland</td>
</tr>
<tr>
    <td rowspan="2" class="greenblack" align="center">&nbsp;</td>
    <td class="greenblack" align="center">Body Cost</td>
    <td class="greenblack" align="center">Price</td>

</tr>
<tr>
    <td align="center">1 per level</td>
    <td align="center">70,000&yen; per level</td>

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<tr>
    <td class="greenblack" align="center" valign="top">Notes:</td>
    <td colspan="2">
The boost gland is one of the more spectacular and dangerous of the newer experimental bioware.  It allows the user to temporarily become much faster and stronger, at the cost or massive heat buildup.  This system is actually a variety of organs implanted throughout the entire body.  At all major muscle groups, a small gland acts as a biological superbooster.  In the lower chest area, the main gland passively excretes a substance resembling high grade rocket fuel into the user's bloodstream.  Mental command by the user can then kick or stop the boost.<BR><BR>

While the boost is in effect, the user multiplies his strength and quickness by the rating of the gland plus 1.  Thus a level 2 boost gland allows the user to multiply his strength and quickness by 3.  In addition, the user gains an additional number of initiative die equal to the level of the boost gland.  The user can activate the gland at a lower level if so desired.<BR><BR>

A gland can remain active for a number of combat turns equal to it's rating, before exhausting the chemicals in the blood.  If the gland is running below it's usual rating, it can go for an additional turn for every level below it's max.  Once the gland is exhausted, or switched off, it regains a turn's worth of chemical per hour.

The downside of this gland is however rather severe.  For each combat turn the boost gland is active, the user must resist an attack of (gland's effective rating x 2)M as his body literally cooks itself.  In addition, the user is unable to hide from any kind of thermographic detection.  In addition, the user's blood becomes flamable, increasing the level of damage from any fire or heat source by one. (Moderate to Serious, Serious to Deadly, Deadly to Crispy, etc...)  There are drugs that can temporarily render the gland inoperable, but it takes one hour per level of the gland for the user to become unflamable.  Finally, if the gland has been depleted through use, then the user is no longer flamable for one hour divided by the rating.
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<P class="post">&gt;&gt;&gt;&gt;&gt;[ I was thinking about getting me one of these things until I saw a lab rat with it burst into flames and explode from running to fast... ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Nexus 666 (13:12:48/01-04-62)</P>


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<tr>
    <td colspan="3" class="greenblack" style="font-size:medium;">Adaptive Genetic Structure</td>
</tr>
<tr>
    <td rowspan="2" class="greenblack" align="center">&nbsp;</td>
    <td class="greenblack" align="center">Body Cost</td>
    <td class="greenblack" align="center">Price</td>

</tr>
<tr>
    <td align="center">NA</td>
    <td align="center">150,000&yen;</td>

</tr>
<tr>
    <td class="greenblack" align="center" valign="top">Notes:</td>
    <td colspan="2">
This augmentation is still in the pre-animal testing state.  In theory, it allows the user to automatically adjust his genetic makeup to survive in any environment.  Whenever the user is in a situation that puts the body under extreme stress, roll body dice against a target number of 15.  If any check succeeds, the body has adapted itself at a genetic level to withstand the stressor.  This includes nearly any physical alteration needed, spontaneously manifesting.<BR><BR>

The danger of this augmentation is that the genetic changes are irreversible.  In addition, the body sometimes reacts to situations that are not life threatening such as high G-forces.  In the case of G-forces, the body might grow a thick armored shell and roots.  In the case of starvation in a desert, the body might convert itself over to photosynthesis.  In the case of torture, the body may react by discarding the pain centers of the body.  Needless to say, this can be very very dangerous (and permanent) to the person using this augmentation.  Fortunately, a chemical concoction should render this modification dormant.
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<P class="post">&gt;&gt;&gt;&gt;&gt;[ Pre-animal testing my ass.  I've seen the case files on at least 10 human test subjects. ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-DocChop (18:23:41/01-04-62)</P>

<P class="post">&gt;&gt;&gt;&gt;&gt;[ Wait a sec...  This mod is supposed to instantly counter anything that puts stress on what it calls the body, right?  So wouldn't any inhibitor drug be seen AS a threat?  And wouldn't the body just adapt itself to counteract the counter agent?  I think there are some serous problems with this thing... ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Altered Dementia (22:14:06/1-05-62)</P>


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<table cellspacing="0" cellpadding="5" border="0" style="font-size:x-small;">
<tr>
    <td colspan="2" class="greenblack" style="font-size:medium;">Vat Healing</td>
</tr>
<tr>
    <td class="greenblack">Cost:</td>
    <td>5,000&yen; per point of damage</td>
</tr>
<tr>
    <td class="greenblack">Notes:</td>
    <td>By entering a specially prepared nano-active nutrient vat overseen by a qualified technician, healing can be accelerated at a remarkable rate.  Once submerged, the character will recover from one box of physical damage per day.  Organs can be re-gown, diseases halted or destroyed, and body stress removed.  All that is required is that the full time allotment be spent in the vat, and a cred stick big enough be on file.</td>
</tr>
</table>

<P class="post">&gt;&gt;&gt;&gt;&gt;[ These things are wiz!  I nearly got geeked down in the California Free State, but after a week in one of these vats I felt better than I had in years! ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-MeatGeek (23:54:32/01-04-62)</P>

<P class="post">&gt;&gt;&gt;&gt;&gt;[ Yeah, they are great IF you can find a place that has them, and IF your cred balance streaches that far. ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Markus-9 (09:18:38/01-05-62)</P>


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<table cellspacing="0" cellpadding="5" border="0" style="font-size:x-small;">
<tr>
    <td colspan="2" class="greenblack" style="font-size:medium;">Mind Dubbing</td>
</tr>
<tr>
    <td class="greenblack">Cost:</td>
    <td>500,000&yen;</td>
</tr>
<tr>
    <td class="greenblack">Notes:</td>
    <td>This procedure dubs the active memory from a subject onto a clone body.  The process is a hybrid of magic and technology, requiring both medical doctors and magicians be present during the operation.  The end result is that the subject gains a new and health body, genetically identical to his own, but one without any of the old bodies disabilities or cyberwear.  It is one of the few known procedures that allows a user to regain his essence.  Once the procedure is finished, the old body is generally either destroyed, or broken down to defray the cost of the mind dubbing.</td>
</tr>
</table>

<P class="post">&gt;&gt;&gt;&gt;&gt;[ I have a few moral and ethical qualms about this one.  Ah well, at least it's possible to get essence back. ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Ghostwalker (22:14:12/01-02-62)</P>


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<table cellspacing="0" cellpadding="5" border="0" style="font-size:x-small;">
<tr>
    <td colspan="2" class="greenblack" style="font-size:medium;">Genetic Conversion</td>
</tr>
<tr>
    <td class="greenblack">Cost:</td>
    <td>1,500,000&yen;</td>
</tr>
<tr>
    <td class="greenblack">Notes:</td>
    <td>For those dissatisfied with their current race, this procedure allows compleat genetic and cellular remapping into a new form.  Attributes and abilities are changed as reasonable for such a racial shift.  Sexual identity can also be changed, at the option of the subject.  The time to compleat such a procedure is generally one month.</td>
</tr>
</table>

<P class="post">&gt;&gt;&gt;&gt;&gt;[ Wiz!  Now they can finally turn me into an elf, just like I always wanted! ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Lord Pointy Ears the Great (14:52:01/02-05-62)</P>

<P class="post">&gt;&gt;&gt;&gt;&gt;[ Or turn you into a chihuahua...  Damn I hate those posers. ]&lt;&lt;&lt;&lt;&lt;<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;-Lir`tufalci II (22:18:59/02-05-62)</P>


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